Basics

Requirements

To use the VST plug-ins available on this site, you'll need a "VST host".

VST plug-ins don't run by themselves as standalone pieces of software, they are "plugged-in" to other, full applications. Many different applications can act as a VST host, usually music production software.

If you're just getting started, you can do much worse than checking out Audacity, which is a free and very popular audio editing and recording application.

Installation

I've always aimed to ensure that the GVST plug-ins are each a single file and as compact as I could make them.

For simple plug-ins like these, installation usually boils down to copying a file, so I've never created any automated installers. I know some people would prefer an installer, so apologies for the extra hassle, but hopefully it won't be too difficult.

The installation process will vary for different hosts and different operating systems, but I'll try to cover the basics below.

32-bit or 64-bit (Windows and Linux)

The Windows and Linux plug-ins come in 32- and 64-bit versions. Generally speaking you will need the one that matches the host software you're running.

If you're not sure, you can usually tell if you look at the "About" screen, which can usually be found in one of the application menus.

Taking Audacity as an example: at the time of writing you can find the necessary detail in the "Build Information" tab of its "About" screen.

If all else fails, you could try both and see which works. These days 32-bit applications are becoming increasingly rare, so try the 64-bit version first.

General installation

  1. All GVST plug-ins come compressed in a .ZIP file, so the first step is to extract the files from the .ZIP file.
  2. Once extracted, you should have a plug-in file - on Windows it will be a .DLL file, on Mac a .VST file, and on Linux a .SO file.
  3. You will need to copy the plug-in file to the appropriate folder for your host program and possibly configure the host software to find it.
  4. Many hosts will allow you to specify a folder on your computer where it should look for plug-ins. For example, in the Preferences in Audacity for Windows or Mac, you can add extra locations for VST plugins.
  5. In most cases, you will need either to restart the host program or re-scan the plug-in folder in order for newly-installed plug-ins to appear.
  6. The exact process will depend on the software you're using. You should be able to find specific instructions by searching the Internet, e.g. "How to install a VST plugin in Cubase".

Special/default plug-in locations

On a Linux machine, the convention is to locate VST plug-ins under the ~/.vst directory. I have all the GVST plug-ins copied into ~/.vst/GVST.

Similarly, there is a common location for audio plug-ins on a Mac: ~/Library/Audio/Plug-Ins. I copy all the GVST plug-ins into ~/Library/Audio/Plug-Ins/VST.

It's usually more convenient to place the plug-ins in a location of your choosing and point your host software to it, if that's supported by the application.

License

  1. GVST plug-ins are provided to the user at no cost. While every GVST plug-in is tested to the best of the developer's ability, no warranty or guarantee is offered to the end user.
  2. No suggestions made by the developer or his representatives (i.e., freely offered support) are to be taken as an implied warranty or guarantee.
  3. These plug-ins may only be distributed by the official GVST website, or by parties explicitly given permission by the developer.
  4. GVST plug-ins are to be distributed only in their original form as intended by the developer (i.e., the unaltered archive).
  5. GVST plug-ins are freeware, meaning you are never under any obligation to pay for them! However, should you wish to help support continued development of GVST software, please consider donating through the official website.
  6. GVST plug-ins can be used freely to create and process audio for private or commercial works.

In a nutshell, the code's all mine, but any music or sounds you create using GVST plug-ins is all yours. Of course, if you hit the big time then do feel free to pop back and donate a little something.

Cookies and advertising

Cookies

This site does uses cookies to operate, which means small pieces of information are stored on each visitor's device and used by the website.

The GVST site only creates one cookie directly, which is simply a "session id" that allows the site to deliver a consistent experience as users navigate from page to page.

When advertising appears on the site, the advert providers will almost certainly use their own cookies to enable them to deliver relevant adverts.

Adverts

Advertising may be included on pages across the site in order to support the GVST project and to help pay web-hosting costs.

Third-party vendors, including Google, use cookies to serve ads based on prior visits to the website.

Adverts will usually include options to view more information or hide them. There may also be a footer added where you can explore more choices, e.g. cookie preferences.

Credits

  • Plug-in development, website and graphics by Graham Yeadon.
  • A special mention to Rick "grymmjack" Christy and Greg Pettit who helped me with the UI design and documentation early on.
  • VST technology copyright Steinberg GmbH.
  • The "VST" name and logo are registered trademarks of Steinberg GmbH.
  • "Windows" is a registered trademark of Microsoft Corporation.
  • "Mac" and "OSX" are trademarks of Apple Inc.